event Property reads the property tooltip of an item or character, the text that pops up when you hover
over it, and puts it in #Property. Each line ends with $, the name first.
The shard has to send property tooltips: on pre-AoS free shards there are none, and #Property stays
empty.
The command calls a function inside the client. On a client version where that function’s address is not known, it does nothing.
Example
Section titled “Example”set %sword NMH ; katanasfinditem %sword C_ , #BackpackIDevent Property #FindIDif Vanquishing in #Property display ok This sword is of Vanquishing.haltSee also
Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.