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#EnemyID

VariableCombatRead-onlyIDNeeds client
uo.dll
EnemyID

Also searchable as: #EnemyID · EnemyID · enemy · attacker · opponent

#EnemyID is the ID of the enemy the client shows a health bar for, usually the one you are fighting, or N/A when there is none. With more than one enemy, it shows whichever the client currently tracks, which can change from moment to moment.

if #EnemyID <> N/A
display ok You are fighting! The enemy has #EnemyHits percent health.
halt

See also

Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.