#EnemyID is the ID of the enemy the client shows a health bar for, usually the one you are fighting, or N/A
when there is none. With more than one enemy, it shows whichever the client currently tracks, which can
change from moment to moment.
Example
Section titled “Example”if #EnemyID <> N/A display ok You are fighting! The enemy has #EnemyHits percent health.haltSee also
Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.