#Hits is your character’s current hit points; #MaxHits is the most it can have.
It is read from your character’s status, which the client only has once the status window has been opened.
If it reads N/A, open the status window once, by hand or with event Macro 8 2.
Example
Section titled “Example”if #Hits < #MaxHits / 2 display ok Below half health: heal!haltSee also
Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.