#EnemyHits is the health of the enemy in #EnemyID, in percent: 100 is full health.
On older clients the value moves in steps of 4. It reads N/A when the client shows no enemy health bar.
Example
Section titled “Example”if #EnemyHits < 20 display ok Almost dead!haltSee also
Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.