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#EnemyHits

VariableCombatRead-onlyNumberNeeds client
uo.dll
EnemyHits

Also searchable as: #EnemyHits · EnemyHits · enemy health

#EnemyHits is the health of the enemy in #EnemyID, in percent: 100 is full health. On older clients the value moves in steps of 4. It reads N/A when the client shows no enemy health bar.

if #EnemyHits < 20
display ok Almost dead!
halt

See also

Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.