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GetItemLayer

uo.dll methodMethodsNeeds client
Call GetItemLayer index

Also searchable as: GetItemLayer · UO.GetItemLayer

Reads the equip layer of one item of the filtered list, as #FindLayer. It is the layer number in which a character wears the item (21 backpack, 25 mount, …; the table is on #FindLayer), or 0 when the item lies in a container or on the ground, or when there is no such item. A call of its own, so GetItem’s results stay as they were.

Parameter Type Meaning
index number Position in the list, counting from 0.

In this order, from stack position 1:

Value Type Meaning
layer number The layer a character wears it in, as #FindLayer; 0 when nobody wears it.

See also