TileGet
Call TileGet x y layerCall TileGet x y layer facetAlso searchable as: TileGet · UO.TileGet
Reads one tile at a map position, like tile get; layer counts from 1.
Parameters
Section titled “Parameters”| Parameter | Type | Meaning |
|---|---|---|
x |
number | X position. |
y |
number | Y position. |
layer |
number | Which tile, counting from 1. |
facet |
number | Facet number, as in CursKind. Default: the current facet. |
Returns
Section titled “Returns”In this order, from stack position 1:
| Value | Type | Meaning |
|---|---|---|
type |
number | Graphic number. |
z |
number | Height. |
name |
string | Name, such as tree or water. |
flags |
number | The flags as one number, one bit each, in the order #TileFlags lists. |