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#SysMsg

VariableExtendedRead-onlyStringNeeds client
uo.dll
SysMsg

Also searchable as: #SysMsg · SysMsg · system message

#SysMsg is the last system message the client showed, the text at the bottom left of the game window. Spaces read as _. For a full history, use the journal with scanjournal.

if too_far_away in #SysMsg
display ok Move closer.
halt

See also

Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.