Skip to content

#CliLeft

VariableClientRead / writeNumberNeeds client
uo.dll
CliLeft

Also searchable as: #CliLeft · CliLeft · game window position

#CliLeft is the X position of the game area (where the world is drawn) inside the client window, in pixels. Setting it moves the game area. The value lives in the client: setting it changes it for every script attached to that client.

set #CliLeft 0
set #CliTop 0 ; game area in the top-left corner
halt

See also

Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.