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#CliYRes

VariableClientRead / writeNumberNeeds client
uo.dll
CliYRes

Also searchable as: #CliYRes · CliYRes · game window size · resolution

#CliYRes is the height of the game area (where the world is drawn), in pixels. Setting it resizes the game area. The value lives in the client: setting it changes it for every script attached to that client.

set #CliXRes 800
set #CliYRes 600
halt

See also

Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.