event SysMessage
event SysMessage {message}- uo.dll
SysMessage
Also searchable as: event SysMessage · system message · show message
event SysMessage shows a message in the client’s system message area, at the bottom of the game window
and in the journal. Only you see it; nothing is sent to the server. It is a quiet way for a script to report
what it is doing.
The message uses the colour in #SysMsgCol.
The command calls a function inside the client. On a client version where that function’s address is not known, it does nothing.
Example
Section titled “Example”event SysMessage Your character name is #CharNamehaltSee also
Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.