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event SysMessage

Sub-commandEventNeeds client
event SysMessage {message}
uo.dll
SysMessage

Also searchable as: event SysMessage · system message · show message

event SysMessage shows a message in the client’s system message area, at the bottom of the game window and in the journal. Only you see it; nothing is sent to the server. It is a quiet way for a script to report what it is doing.

The message uses the colour in #SysMsgCol.

The command calls a function inside the client. On a client version where that function’s address is not known, it does nothing.

event SysMessage Your character name is #CharName
halt

See also

Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.