#CliTop is the Y position of the game area (where the world is drawn) inside the client window,
in pixels. Setting it moves the game area. The value lives in the client: setting it changes it for every script attached to that client.
Example
Section titled “Example”set #CliLeft 0set #CliTop 0 ; game area in the top-left cornerhaltSee also
Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.