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#FindDist

VariableFindItemRead-onlyNumberNeeds client
Set by
FindItem

Also searchable as: #FindDist · FindDist · distance · range

#FindDist is how many tiles away the object is: the larger of the X and Y distance, the way UO measures range. It describes the object FindItem selected, at the current #FindIndex. It is worked out from your position when you read it, so it changes as you walk.

It reads N/A for an object in a container, and when nothing was found.

finditem POF G_15
if #FindCnt > 0
display ok Gold #FindDist tiles away.
halt

See also

Based on the EasyUO wiki, edited for EasyUO Reforged. This text is available under the GNU Free Documentation License 1.2.